ONE thing could really IMPROVE the Caravan System!



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Ashes of Creation Deep Dive: Mechanics, Augmentation, PvP Caravans, and Giveaways

In this engaging podcast episode, hosts Jamie and Anie dive deep into the nuances of Ashes of Creation, discussing mechanics like Caravan PvP, the three protection systems of a tank, and the possibilities of the Augment System. Alongside these in-depth talks, the duo offers humor, discussing their childrenโ€™s gaming habits, dino noises, and engaging in friendly banter.

Throughout, there is an Alpha 2 key giveaway, stoking excitement and anticipation for an upcoming art contest. The podcast culminates with a hopeful note for the addition of a crime system, an expanded bounty-hunting system, and expressions of gratitude for their subscriber community.

00:00 Introduction and Anecdote
00:40 Podcast Introduction and Thanks to Supporters
01:10 Announcement of PvP Caravan Devstream and Giveaway
01:55 Details of the Giveaway and Friendly Banter
04:30 Discussion on PvP Caravan Devstream
04:59 Viewer Interaction and Feedback on the Stream
06:07 Discussion on Future Guests and Events
06:46 Deep Dive into PvP Caravan Mechanics
10:33 Discussion on Risk and Reward in PvP Caravan
15:13 Speculation on Future Developments and Improvements
22:14 Discussion on the Importance of Player Engagement
27:14 Closing Remarks and Future Expectations
41:23 Exploring the Corruption System
42:02 Comparing Red Dead and ESO
42:51 The Risk and Reward of Criminal Status
43:51 The Intricacies of the Black Market
44:43 The Dangers of Carrying Stolen Goods
45:29 The Potential of Contraband and Fencing
46:35 The Fun of Traps and Decoys
48:45 Subscriber Only Giveaway Announcement
49:02 The Challenges of Caravan Looting
49:55 The Future of Ashes of Creation
52:37 The Potential of Node-Based Larceny
55:02 The Excitement of Unexpected Recognition
01:13:34 Anticipation for Alpha 2 and Gaming Habits
01:13:54 Discussion on Game Dynamics and Immersion
01:14:10 Critique on Game Graphics and Mechanics
01:15:04 Casual Banter and Drinks
01:15:30 Gameplay Suggestions and Ideas
01:16:58 Humorous Interlude: Pick Your Poison Game
01:20:46 Back to Game Discussion: Caravans and Horses
01:28:14 Alpha 2 Key Giveaway Announcement
01:30:35 Art Contest Announcement and Discussion
01:35:10 Closing Remarks and Appreciation

๐ŸŒ Resources and Links ๐ŸŒ

๐ŸŽฅ Join us live every Saturday at 8:30 pm EST on Twitch for real-time Ashes of Creation discussions and more: https://www.twitch.tv/jamiekaos

๐Ÿ’ฌ Join the discussion in our Discord community and engage with fellow Ashes of Creation enthusiasts: https://discord.gg/hzpmeMtpHN

๐Ÿ”ฅ Use our Ashes of Creation Referral Code and embark on your journey through Verra: ashesofcreation.com/r/DZREN8TWHQXGPS2C

๐ŸŽฎ Join the Ashes of Creation Community:
Official Website: ashesofcreation.com
Discord: https://discord.gg/ashesofcreation
Twitter: https://twitter.com/AshesofCreation

๐Ÿ”” Donโ€™t forget to hit that subscribe button and turn on notifications so you never miss an Ashes of Creation update!

What is Ashes of Creation? Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the worldโ€™s NPC structure is established in real time, players will have the ability to destroy what theyโ€™ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world.

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3 thoughts on “ONE thing could really IMPROVE the Caravan System!”

  1. "sometimes balance ruins games." reminds me of elden ring, invasions are not balanced at all. usually it is a 1v3 and you have the stat disadvantage, but you are attacking someones world and trying to gain from ruining someones progress. If you can overcome the disadvantage then you get some great consumables, but you have to be significantly better or be really good at using the world to your advantage.

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  2. I wonder if speed could be a viable way to survive with your caravans more so then defence ๐Ÿค” depending on how fast you can get it to go, and if the animal husbandry can help add to the speed potentially if you can get it to boost faster than a player can run, we might be on to some type of build ๐Ÿ˜ฎ

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