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Welcome to the realm of Ashes of Creation, where adventure knows no bounds! Join me on an immersive journey through the breathtaking landscapes and dynamic world of Verra. In this introductory guide, uncover the fundamentals of this mesmerizing MMORPG β from its captivating storytelling to its player-driven universe development
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I would like to see a dungeon design requiring two or more separate groups, each taking a separate path ending in a mini-boss. Once both sides finish they come back together for the final objective.
Hearing world boss just made me imagine something epic for siege events.
Imagine one month the developers decide to have a world event where all kingdoms are automatically participating to see who performs the worst all month. Then, when the time comes, a world boss besieges that kingdom with some crazy animations for watching some epic monster attacking a castle