Why class design in Ashes of Creation is BETTER than your MMO



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Ashes of Creation is an open world MMORPG set in a fantasy environment where you can choose different classes and races to adventure through with your friends. Intrepid Studios is the developer behind the game. They’re technically an indie studio, but their creative director Steven Sharif has a clear vision for his video game: Massively Multiplayer Role Playing Game. He wants to put the massive back in MMO. Exploring dungeons, griding for gear, crafting armor/weapons, learning new spells, and competing in large scale PvP battles. High end PvE such as raids will mainly occur in the open world. Bosses will spawn and roam through the land. Are YOU ready to enter the world of Verra?

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11 thoughts on “Why class design in Ashes of Creation is BETTER than your MMO”

  1. Yes, the calls for nerf ranger might be around 12 months too early yet may turn into buff ranger once some of the other classes are revealed.
    Love the depth and potential diversity builds will have with different classes then throw in gear diversity and all I can see are fun times exploring different builds.

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