Ashes Of Creation Voices Of Verra Episode 6 Featuring @isth3reno1else



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0:00 INTRO & SETUP
2:07 Ashes Of Creation Discussion
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12 thoughts on “Ashes Of Creation Voices Of Verra Episode 6 Featuring @isth3reno1else”

  1. Along the "slavery" topic, the only thing I could invision would be larger guilds farming for eggs for the leader. Owners of castles and mayors get the mounts on a monthly basis, so they are not even permanent. And perhaps I missed the whole king/queen thing. I thought the highest you could get is being a mayor of a node. Perhaps he conflated two games, who knows.

    As far as weapons, I would like to see the offhand weapon determine a bonus. Using a defensive offhand weapon for defence and offensive offhand weapon a damage bonus.

    A spear and shield would be nice, but so would a trident.

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  2. The benefit of a Military Node, will probably be the Bounty Hunter Guild and it's effect on the Military Node citizens.
    They already answered your livestream question before, Dungeons will change, expand, and offer differnt loot depending on what's going on around the Dungeon – and also based on player performance on previous dungeon bosses.

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  3. Why would they not know, In penance there isnt a mechanic of the game ror class i dont know. It's all mapped out a solid finished creation just without pixels but that's changing. Hats off to the new aproach to the MMORPG ebnd game meaning gear grind. We going out a new door! Sorry i miss your stream but development is harsh but for you i would make time.

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  4. This will be their biggest and most importantly stream to date. Nodes are the brains and the heart of Ashes.
    On a side note, I do hope they show some Nodes with their new tech that allows them to put them on split elevations. Remember in Alpha1 all nodes were on a flat horizontal plane. This will add even more immersion imo.
    Can you imagine the server first Metropolis? People are going to flock to it just to see it. I hope their sever can handle it…lol
    This stream will be fiiiiya!!!!

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  5. Bosses will also change tatics based in how well you did the boss before it. I.e. you killed the first boss easy…the next one will adjust accordingly and so on.
    Steven went over this in a stream about why you will always go back to same dungeon.
    Remember archetypes will have special abilities, i.e. rogues can find hidden doors in dungeons where a regular player wont.

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