1v1 Podcast – Did Ashes Change? Stylized vs. UE5 with Fantmx Episode 67 | An MMORPG Podcast



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

Hello everyone, this is 1v1 Podcast! Premium 2nd monitor content to listen to your favorite Ashes of Creation Content Creator in a chill, laid back manner and get to know them a little better. My 67th guest on 1v1 Podcast is the Host of the Ashen Forge/TheoryForge Podcast, Fantmx! We had a great time talking about if Ashes of Creation changed from 2017 til now, the UE5 realism vs. the stylized graphics and if the Alpha 2 is approaching soon! I really hope you like this journey we are going to take here on 1v1! If you like the video, then HIT THAT LIKE BUTTON, SHARE IT with your friends! Also, let me know in the comments if you like this kind of podcast or this kind of content in general. Subscribe to this channel and thanks for watching! And I’ll see you… in the next 1v1!

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The Theoryforge/Ashen Forge Podcast is over on both YouTube and they stream on Sundays at 9pm Eastern on Twitch! Links below!

Theory Forge YouTube: https://www.youtube.com/@TheoryForge
Theory Forge Twitch: https://www.twitch.tv/theoryforge
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Like the LoFi music in the background? Visit: https://www.youtube.com/c/StompsPlaylist

StompsPlaylist The Playlist used in this video: https://www.youtube.com/watch?v=q0733oB3sp0&list=PLOmXeJ5JdDWXi_006BPC-4hv-tkcRroTX&index=98

This music has NO COPYRIGHT and is FREE TO USE. Look at his description to find out more details on how to use his lofi. I, Vlhadus Gaming, DOES NOT own the rights to this music.
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What is Ashes of Creation?

Ashes of Creation is a unique take on the MMO experience. Our world structure is dynamic and built to react to the actions of our players. Cities will rise and fall, their populations based on the history of the world as the players create it. Quests will unlock as these populations gather, their needs grow, and secrets are unlocked. As the world’s NPC structure is established in real time, players will have the ability to destroy what they’ve created, paving the way for new development, new populations, and real change. Political strife and intrigue will play a very real role in the structure of your world. Gone are the days of static worlds, change is here to stay.

Risk Vs Reward
All across Verra, you have the opportunity to experience massive warfare, participate in epic trade caravans, and gather valuable components to craft exquisite items. Not only will your fellow players be your adversaries; the creatures of the land and the very environment itself will pose a constant and fresh challenge. Will you siege castles to become royalty, defeat other guilds to showcase your prowess, shape the marketplace by being a successful trader, or earn renown by developing your artisan crafting skills? This is your story, you tell us!
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#1v1Podcast #AshesofCreation #VlhadusGaming

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6 thoughts on “1v1 Podcast – Did Ashes Change? Stylized vs. UE5 with Fantmx Episode 67 | An MMORPG Podcast”

  1. Thanks so much to Fantmx for coming on the podcast and having a great conversation! What parts of Ashes of Creation do you think changed since Kickstarter? Do you like the UE5 graphics of Ashes? Let me know your thoughts!

    Reply
  2. I agree that the Augment system is going to be huge. Specifically because it will be the way that we narrow down and transform our characters from the general to something tailored to our own personalities and play styles. Archetypes will be narrowed down be choosing our Class…and our Class will be narrowed down further thru the Augments we choose. Augments are also part of why I'm leaning toward Divine Nodes. From the Wiki — Divine nodes are focused on faith and skill/equipment augments. There are reasons to play any of the node types but if Augments are as important as I expect that they will be I think that being in a divine node could be as impactful or even possibly more than any of the other node types. Hoping that one of the Intrepid live streams will focus on Augments before the year is out. If for no other reason we have very little information on what the system will look like and it will be an integral part of the game.

    Reply

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