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We are extremely excited to give you an early preview of the open-world Cyclops encounter! This 4K video is just a taste of what’s to come!
Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the video comments!
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Great update! keep it up guys! 🙂
Those spider animations are really freaking me out over here.
very cool animation in combat. would like to see the giant spin that trunk around to fight off our players, kind of like neo vs smith fight scene in the matrix when he was spinning around the pole and kicking smiths in the face, except allow the giant to use his tree instead.
I hope the glitches I've seen, don't stay. Weapons don't go through clothes and there is something called walking, not sliding / levitating on the terrain.
It's hard to say without playing the game, but the combat looks average 😥
Is this the greatest MMORPG there will ever be? with these rotten graphics and even worse movement? Ridiculous combat how can this cost at least 250 dollars? BAD AT EVERYTHING UNTIL NOW
Do we have an Alpha 2 release date yet?
Need to add snow to his footsteps. And adjust his appearance on seasons like the rest of your seasonal tech.
Other than that looks great!
Oh, I've suggested before but I'll do it again 😂
It would be cool if when you fired an arrow, it would stick in the enemy 🤔 so when you're fighting a raid boss and people are firing arrows, it would be a giant pin cushion lol
Can't wait to plan my vacation for D-Day😁
Man this looks so good.
looks amazing
>the rangers just flipping through the air, shooting their bows, flying across the screen
Yes, this is THE game.
In each video, the game looks worse.
Look at those numbers floating – hnggg
🤘🤘🤘🤘🤘
I love it so far. Everything looks amazing and you guys are doing a great job. I think that badass music playing while dealing with the boss would make the experience better. I have a question about the achievements. Are there going to be lots of them? I'm sorry if I missed any update about it but I think there should be hundreds of achievements in the game. You kill a boss, nice shiny box appear with a golden outline for example informing you that you've earned the achievement etc.
The snow makes it look LQ graphics. I hope they can make the snow look better.
The boss looks awesome
Keep on doing what your doing. It looks great. Can't wait to find out about summoner and if the necromancer can play a support build, I'll squeal off over the horizon like a cheap rocket on bonfire night 🚀
Epic!
I can't freakin ' wait!
i like how there are no huge red areas that signal player about incoming attack, boss design looks good, you can kinda guess what he will do, and the immersion doesnt break, great job!
C’mon guys!! Give him a massive dangle. Let’s be real for a change about these creatures reproductive realities. It’s awesome though. Excellent concept.
I hope they add footprints later because it's incredibly immersion breaking when games don't have that.
Not gonna lie, I'm turning notifications off because this game is never coming out and I'm tired of getting notifications for videos of this game STILL in Alpha…
There were any fighters in this video 🙁 Hope to see fighters in action next time !!!
Judging by the footprints, your characters has a real bad case of club feet or something.
😁
Do i see Dragonslayer greatswords there?
No player shadows yet?
The old battleship fight from ICC in wow Wrath was always fun. The back and forth and ship fighting was just up my alley. My favorite raid fight to this day was chess from Kara in wow. Each player taking a piece and utilizing its role accordingly. I like fights that involve things that players don't get to use too often.
with Throne and liberty turning out the way it did combat wise. I'm SO HAPPY this STILL is looking like most promising MMO
We're Melting here… WE NEED THIS GAME
Level 14…. yeah, people aren't going to form up to raid this guy like it's endgame. Way to early in the leveling process to get that many people. Also, how they do loot……..
This looked great. As a low level boss, it had enough challenges but not too difficult. I would like to see what happens if a rival group shows up and PvP happens, and what these boss fights will look like with utility classes like bard and summoner
Be careful with naturalizing the creatures too much to the point when you feel bad for engaging in combat. I can't even play monster hunter world without feeling like a total asshole anymore 🤣
Looking amazing!!!!
I'm not interested until they remove hybrid combat targeting and just pick one style of targeting. Otherwise the PvP will be very unbalanced.
Great job guys! can't wait to play this.
Looks good. Nice job.
Nice to see reasonably smooth change in direction and action, rather than jarring freeze frame jumps like animation canceling.
If your QA hasn't noticed. The footprints are backwards at some points when he's walking.
So I'm just being funny as per usual, but as Steven walks his footprints are facing the opposite direction
Dmg numbers looks great