Why Ashes Of Creation May Not Be For You – Caravans



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Ashes Of Creation has always been about risk vs reward. The caravan system is one that excites me as the idea of open world pvp with incentive is thrilling. I’ve recently seen a lot of concerns in discord, reddit, and youtube in concern to losing everything, time wasted, and more. Here’s my thoughts.
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0:00 Ashes Of Creation Intro
0:40 Caravan Details
2:22 Gathering And Trading Engagement
3:19 Why Ashes May Not Be For You
6:00 Caravan Risk VS Reward
7:21 Why I’m Excited
#ashesofcreation #mmorpg #gaming

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18 thoughts on “Why Ashes Of Creation May Not Be For You – Caravans”

  1. I'm not afraid of the pvp. I also don't think that Steven sounded all that confident in his description of the risks involved in being a caravan raider. He sure coughed a lot trying to answer. They'll need to add bigger risks, or it's just going to be a gank fest.

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  2. I also have to wonder how the bandit is rewarded. If you have to move your caravan from point A to point B as the caravan owner, but a bandit just has to kill and loot you to get all of the stuff that you're moving, something isn't very even in that exchange. They will definitely have to put some guiderails in place, or it will hurt the success of the game. If the bandit has to also move the stuff from point A to point B and can likewise be attacked along the way, that seems like a much better setup.

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  3. See PLL gathering.
    Walk up to them.
    – Hello there brave adventurer i see you gathering?
    – YES?
    – Well it would be a crying shame if your caravan got ganked right?
    – YEAH!
    – Well for a small protection fee of 2000 gold we can make sure that dosent happen😎!

    Reply
  4. After surviving from Lineage 2, Archeage and New World, nothing is scarring me πŸ˜€ Let them gang on you and they will lose because of the punishments on the land when they die in that attack to caravan in the game, except the sea. The players who concerns are the potato farmers similar in Archeage that thy don't want to do pvp but only earn gold safely to stay in their farms and houses the game offer. Then why play the game if you want to do only farming where these players even don't do pve content of the game enough too. At the end, these potato farmers turned into gold suppliers to gold sellers similar in New World, Archeage and Lineage 2 to earn real life money by selling illegal gold…

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  5. Robbing other players wagons as a bandit is enough to make me want to buy this game everything else could be shit but if I could Rob other players wagons as a bandit I'm good

    I used to rob wagons in red dead all the time. Nothing beats pvp content where you get to be an outlaw

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  6. The core concept doesn't scare me at all, I just am uninterested in hardcore. I knew on description this was not a game for me. That being said, I think its great that folks who are interested in this style will get something tailored to them. (hopefully)

    Reply
  7. this seems to be a twist on Ultima Online. I remember having to fight off PKers just to gather resources and not lose them. Which I think is a great concept.

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