Steven Addresses PvP Griefing and Reveals AWESOME NEW Gathering | Ashes of Creation



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This month’s development livestream was pretty cool and stuff. It showed off the NEW Ashes of Creation Gathering and also had Steven discuss the PvP griefing topic that’s been going on in the community over the past week.

Sources: https://www.youtube.com/watch?v=d_P7AK22_18

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12 thoughts on “Steven Addresses PvP Griefing and Reveals AWESOME NEW Gathering | Ashes of Creation”

  1. What's great is they have an easy way to tune the corruption system making it so painful it will discourage griefing.

    Not a fan of the new mining system, of not knowing what you will recover from the node. Seems like you will waste alot of your time guessing what you will find.

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  2. That Lineage 2 corruption system❤. I'm glad Steven is incorporating some of the systems from other games he's played in the past, especially L2 since that's a childhood favorite of mine. Granted, L2 didn't have a limit on the amount of players you could kill so I like the limiting factor Steven is talking about, seems like it would balance it out a bit for your casual audience.

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  3. You only have to remember two things: 1) If you are getting griefed, NEVER fight back. If you fight back you change your flagging to "Combatant", and you are PROTECTING the griefer from corruption. Let the griefer decide if he wants to get corrupted or not. Odds are he will not kill you as the Corruption game play really sucks. 2) Every Caravan is FREE LOOT! Why would anyone ever defend a Caravan?

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  4. All the systems and ingredients are there, now if he can just balance everything so people aren't quite so frustrated from dying but its still worth doing PvP activities, thats when this game will shine. I hate games that are always full loot pvp, but recently i've been playing Albion Online, and its a blast because the full loot is only in certain zones that you won't even need to go to until the latter half of the game, so i can build my stuff up and at least make myself more ready for going out there.

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  5. Players will always find a loop hole or a way to go around the system. That's what I'm worried about. It sounds like these pvp penalties are good if it's a solo pvper but what if it's a group or a guild pvpers.

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