What if Ashes of Creation had a season structure similar to other mmos?



Read more about Ashes of Creation ➜ https://ashesofcreation.mgn.tv

In this episode we discuss @Ashes of Creation store items, dungeon pvp, recent Ashes of Creation forum posts and an idea for seasons in mmorpgs, perhaps better named Generations.

Join us every Sunday for live shows at 9PM Eastern / 6PM Pacific on Twitch!
Twitch: https://www.twitch.tv/theoryforge

Referral Link: https://ashesofcreation.com/r/3EF4J8NQKF8HU8RL

Discord: https://discord.gg/57hek6r
Twitter: https://twitter.com/TheoryForge

The Ashen Forge playlist: https://youtube.com/playlist?list=PL7YNO-R3yactcR0Lroh8GxIEJGi9vwLjE

Shorts: https://youtube.com/playlist?list=PL7YNO-R3yactAPrtoHD5ejl_mxyd7q4qj

#AshesOfCreation
#Theoryforge
#mmorpg

The Ashen Forge: Episode 78 – Generations

00:00 – Intro
06:40 – Current cosmetics
14:56 -Mmorpg seasons
24:45 – DnD influence
35:45 – Forum talk
42:40 – Dungeon pvp

source

1 thought on “What if Ashes of Creation had a season structure similar to other mmos?”

  1. 49:38 L2 pretty much had the same situation. Except you had a class that was the "gatherer" of the game. And when going out to farm some other stuff, you'd get a gatherer to come along, because both him and your party would benefit from you working together. He'd get some super valuable stuff (because you were going deep into high lvl dungeons) and you'd get a portion of that loot, all while just farming the stuff you would've been farming either way.

    All Intrepid need to do is to locate the gatherables correctly, be it deep in dungeons or just surrounded by high value mobs in the open.

    Reply

Leave a Comment