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Ashes of Creation | ECONOMY: Gold Making Speculation
Part 4 of a Comprehensive Analysis of the Ashes of Creation Economy. I do believe it has the potential to be the most dynamic, vibrant economy we have ever seen in an MMO. In this video, I talk about the TOP 9 ways I have made Gold in previous MMOs, and whether these methods MIGHT work in Ashes of Creation. There is a potential fifth video that I have in mind for this series, but TBH it will depend on how well this video does.
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There MIGHT be a part 5 where I speculate very heavily on what methods I think COULD be best in Ashes. However, it is so highly specualtive at this point that I probably will not bother with it yet. But, I do touch on some of my thoughts on that at the end. Join the Discord if you want to discuss some of the ideas I have regarding that: https://discord.gg/8TzW5ag7uN For now, this concludes this series. I hope you enjoyed it and let me know what other topics you want me to cover, because I am running out of ideas at this point. Economy playlist: Ashes of Creation Economy: https://www.youtube.com/playlist?list=PLRZ2V7hQHs9BAYKaQJR53vtUpaflU68gS
How will people get the gold to buy the items you wanna sell through flipping or what you gathered? It would be fascinating to see a deflationary economy because everybody is gathering and creating but very little currency to go around. Maybe they'll start trading with other materials as currency? Like gold ore or something.
Edit: just noticed you have a video on this, let me check it out.
Always a treat to see a new video from you.
I did play an MMO that acted to discourage flipping. Items bought through npc vendors or directly from auction houses become bound to the player, hence significant loss in value. I have not played any MMOs of late, if you have, is this becoming common by devs?