Everything We Know About The Summoner Class | Ashes of Creation



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The Summoner. One of 8 Archetypes in Ashes of Creation that allow you to bring a variety of creatures to fight by your side in the MMO. And although we haven’t seen them in action yet, gameplay wise, we do know quite a bit about these guys!

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Ashes of Creation is a new MMORPG that aims to bring the Massive back to Massively Multiplayer. It takes everything we love about the genre and brings it boldly into the future as a truly next generation title. From its vast crafting systems to world shaping Node systems causing each server to be unique. Ashes of Creation IS the next big MMORPG you should be watching for.
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Sources:
https://www.ashesofcreation.wiki/Ranger
https://www.ashesofcreation.com/
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16 thoughts on “Everything We Know About The Summoner Class | Ashes of Creation”

  1. I know it will probably be a one minion/pet limit like in your typical MMO, but having a summoner/Necromancer class like you have in Ascension WoW, Conquest of Azeroth where you can have an actual army of skeletons or a ranged minion that summons temporary zombies, that would be really cool

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  2. Hey Ritchie, there was a brief explanation during the last livestream where Steven said if your sub archetype is a dps class, then your skill going forward will be dps orientated

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  3. There is no way a Cleric/Summoner class is raising the dead… Clerics are righteous religious fighters full of honour and virtue, they ain't pissing about with the dark arts/magic.. I see the class summoning an aspect of their patron god to add power to their heals and DPS rather than a pet who's actions can directly controlled. A mage/summoner however is a different story.

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  4. I suspect they will be a fairly weak pvp class, they will be fun for pve, but for pvp they will be second class citizens. likely this will be because they are so dependent on the summons that when they are personally attacked they are in trouble, and of course in pvp they'll go straight at the player and ignore the summons… could be an interesting support class in large pvp battles, but don't expect anyone to waste healing on you.

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  5. The problem I have with a class that's able to do everything is that, by it's very nature, it will never be the best at anything. So it's going to be very hard to balance the class, since the wrong adjustments could make it OP or just plain Pathetic.

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